DEAD LINE TERMINAL 2023 4th Year Capstone Game - Little Galaxy Studios
Roles: 3D Art (Full Pipeline), Narrative Design Tools: Autodesk Maya, Substance Painter, Unity Engine
Our Sheridan College 4th Year Capstone game. Developed over the course of eight months in Unity Engine, it was displayed at Level Up Student Games Showcase 2023. Our team of five worked hard to create a narrative focused action adventure full of Y2K and 90s aesthetic charm!
I was responsible for all 3D art (and some concept art) and part of the narrative. It was a challenging task, as I was the basically the entire 3D pipeline by myself - modelling, texturing, implementation, it was all me! I also worked on some tech art: the enemy shader that gives them an encroaching paint effect when damaged was put together by me in shadergraph, and I'm particularily proud of it.