3D ARTIST | CHARACTER DESIGN | NARRATIVE DESIGN
REI ZHANG
SHERIDAN BACHELOR OF GAME DESIGN 2023
Hi There!I'm Rei Zhang - game designer and lover of JRPGs. I've been playing videogames for the better part of my (admittedly short) life, and making them for about four years now. I love designing compelling characters and gameplay elements that work towards a greater narrative. I believe that games can have a profound impact on the way we interact with and absorb stories, and I want to create and iterate on narrative driven gameplay. Some of my favourite video game stories come from the Ace Attorney series, Final Fantasy series, TWEWY series, and Yakuza series.
Here is where you'll find some of the projects I've worked on as a designer and artist! You can also find additional, more specific work I've done in my portfolio section, split into art and writing. |
Roles: 3D Art, Narrative
Dead Line Terminal, a charming, narrative driven Y2K action adventure! Dash and fight through Purgatory's ever shifting subway and connect with other unfortunate souls on the way to your next life!
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Roles: Production, Pixel Art, Narrative
Checkout, a simple cashier simulator where you bag groceries and deal with colourful customers of varying personalities!
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Roles: Level Design, Additional Art
After Hours, a little horror game in which you play as a child's lost teddy bear trying to get to the lost and found before the janitor tosses you out!
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Roles: Producer, UI Design, Art
Kingyo Matsuri, a simple arcade style point and click fishing game. Click fish at the right time and go for a high score!
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Roles: 3D Modelling
Tungsten and Sparky, a cooperative platformer game. Help the socket brothers survive an onslaught of killer forks using the electric cable that binds them as a weapon!
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Roles: Pixel Art, Animation
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Roles: Gameplay Design, Graphic Design, Writing
Gamon, a two player card game that pits pirate against navy. Fight in a series of duels to earn coins, bet and reap the rewards until you have the largest horde!
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